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FallingSpike is spike that fall when player touch a TouchTrigger (iCounter is use to link TouchTrigger and FallinSpike).

When player hit TouchTrigger, FallingSpike go down until hit block or stair.
At each cyle, iYD increase by 2 upto 16.

0NoKill player (die 0) based on background under falling spike
2→16Yest -4 of health when hit player

Locked door remove trigger object.

jill/algo/fallingspike.txt · Last modified: 2016/11/13 16:04 by emeric