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jill:algo:playerdie

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jill:algo:playerdie [2014/06/14 15:43]
emeric Add state and substate value
jill:algo:playerdie [2014/06/16 17:04] (current)
emeric Add die1 (water/lava)
Line 17: Line 17:
 | 16 ->19 | 8/52 | | 16 ->19 | 8/52 |
 | 20 | //restart game// | | 20 | //restart game// |
 +
 ===== Die1 ===== ===== Die1 =====
  
-When player hit background, //iState// set to 5, //​iSubState//​ set to 1, //iYD// set to -12.+{{:​jill:​algo:​die1.png?​nolink|}} 
 + 
 +When player hit background, //iState// set to 5, //​iSubState//​ set to 1, //iYD// set to -12.\\ 
 +At each cycle, //​iStateCount//​ increase to know picture to displayed.\\ 
 +^iStateCount value^Picture^Comment^ 
 +| 0     | 8/66 | //If background is laval, Hit fire object (37) is create//| 
 +| 1 ->3 | 8/64 || 
 +| 4 ->7 | 8/65 || 
 +| 8 ->11 | 8/66 || 
 +| 12 ->15 | 8/67 || 
 +| 16 ->19 | 8/68 || 
 +| 20 | | //restart game// |
  
 ===== Die2 ===== ===== Die2 =====
jill/algo/playerdie.txt · Last modified: 2014/06/16 17:04 by emeric