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jill:algo:skull

Skull is animation enable by trigger object.
By default, shkull is not animated.

iState iStateCount Skull (tileset/tile) Eye left (tileset/tile) Eye right (tileset/tile) Comment
0 0 47/0 Initial state
1 0 47/0 47/3 47/7 Animation start
1 1 47/0 47/4 47/6
1 2 47/1 47/5 47/5
1 3 47/1 47/6 47/4
1 4 47/2 47/7 47/3
1 5 47/2 47/6 47/4
1 6 47/1 47/5 47/5
1 7 47/1 47/4 47/6

Left eye draw at x = 0, y = 5.
Right eye draw at x = 10, y = 6.

Locked door remove trigger object.

jill/algo/skull.txt · Last modified: 2016/11/13 16:07 by emeric