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jill:other:store_map_file_at_change_level

How original game give map in memory when level is loaded ?

Original game need 512Kb of memory to play.
In this case, how game give map in memory when level is loaded ?

When you play to the game and leave map to level, a file TEMP are update (or appear) in the game directory.
If you open it, you can same same data than a JN file. This is your map.
When player leave level, file TEMP is reload.

jill/other/store_map_file_at_change_level.txt · Last modified: 2014/02/24 20:33 by emeric